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Simulation Inventory Framework

gumroad   $9.99   by maxwelvian
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Stop rebuilding inventory systems for every project.Simulation Inventory Framework is a lightweight C# framework that provides a clean, reusable inventory core for simulation, survival, strategy and RPG games.Instead of spending days designing architecture, you can start building gameplay immediately.Designed as a pure .NET library, it is not tied to Unity, Godot or any other specific engine.Why choose this framework? Clean and intuitive API Engine agnostic architecture JSON item definitions Runtime item registry Nested inventories Stack support Inventory validation rules Multiple independent inventory worlds Commercial friendly Full source code included Included Complete C# source code Documentation Example project Unit tests JSON definition examples Commercial license Free bug-fix updates for the 0.x release series Perfect for Survival games Colony simulators Strategy games RPGs Sandbox games Custom game engines Unity Godot MonoGame Any .NET project Not includedThis package intentionally focuses on the inventory core.It does not include: User interface Crafting Save / Load Networking Engine-specific integrations PhilosophyThis framework was designed with one goal:Create an inventory architecture that remains simple for small projects while scaling cleanly to complex simulation games.

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