Rendering middleware
All platforms Godot (19) TypeScript (7) React (5) Web (4) C++ (3) Node.js (2) Vue (2) JavaScript (2) Rust (2) Unity (2) Flutter (1) Angular (1) Lua (1) Go (1) C# (1) Android (1)
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Hammer
Hammer is an open source cross-platform framework which uses Vulkan as backend. With support for collision detection and point lights.
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SimpleGameEngine
A super simple game engine in Post-Modern C
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tachyon
Very fast 3D, and associated game projects.
Rendering C++