Rendering middleware
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Babylon.js
Powerful, open web rendering engine for 3D games and experiences, built on WebGL/WebGPU.
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flight
A graphics and application SDK for AI agents.
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grafily
Obsidian plugin for rendering pretty family graphs (family trees)
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KLineChartQuant
High-performance financial charting library with Canvas/WebGL/WebGPU hybrid rendering, delivering crisp multi-DPR visuals at 1-3ms GPU time per frame. Features plugin-based rendering and visual signal annotation. Exposes JSON semantic configuration for Agent-driven quantitative visualization. Works seamlessly across Vue, React, and Angular (soon).
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silvery
React for modern terminal apps — powerful apps, polished UIs, proudly terminal
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Three.js
JavaScript 3D library for rendering interactive graphics in the browser with WebGL/WebGPU.
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vectojs
Canvas-native UI runtime with a Virtual Math Tree, semantic accessibility projection, WebGL/WebGPU backends. Render only what is visible, materialize only what is usable, retain only what is necessary.